I've changed my mind on putting LED lighting in the bases for my Abyssals. Originally my plan was to have a bunch of flaming braziers dotted around the bases with blue flickering LEDs inside for the fire, to match the blue fireballs of my colour scheme. I've used LEDs a little bit in the past … Continue reading Sometimes you just have to murder a darling
I mostly love the Mantic Archfiend model. However, there are three issues that annoy me - the static pose, only one pose and that chainmail nappy. In my original army, I fixed the nappy with some poorly sculpted fur. As I started to build my Lonewolf army with two (yes - two!) Archfiends in the … Continue reading Archfiend reposing tutorial
At the FFS GT, I was asked to make a ruling on a corkscrew situation in the game between Dan King and Adam Padley. I did some maths (well, drew it out to scale in Powerpoint) and was surprised by the answer. Dan had charged one of Adams non-Nimble cavalry units with an Individual, hoping … Continue reading A surprising corkscrew
The inaugural Four Foot Snake Grand Tournament has come and gone, and damn was it a blast! Initially conceived by the Four Foot Snake podcast guys, we decided very early on that we wanted to run a tournament that would be unique to the UK. Two day events are fairly rare in the UK so … Continue reading A view from behind the booth…
Kings of War has a wonderful array of artefacts. Some of them are fantastic, others are decidedly “meh”. They are all usable in the right situations though but choosing the right ones for your army can make a considerable difference in its effectiveness. Artefacts are expensive The first thing to know about artefacts is that … Continue reading KoW Tactics: Choosing the right artefacts
I’m getting this out of the way pre-emptively because balance discussions have come up a fair bit recently in Kings of War groups and the RC are currently planning the Clash of Kings 2018 amendments. Hopefully this can head off some immediate reactions and try to ensure people use matching terminology and understanding to describe … Continue reading Let’s talk about balance.
Now I’m just a random ol’ fan of the game, I can post brain dumps without it being taken as official policy and the RC being held accountable for them! What would Kings of War look like if I were in charge? I don’t just mean Rules Committee in charge, I mean in charge of … Continue reading If I were king of the game…
I think many players undervalue infantry. This could be because on the whole, infantry stats are rather underwhelming compared to heavy hitters. You wouldn’t expect a bloke with a pointy stick to really stand up against an ogre, or a giant, or bloke with a bigger pointy stick riding a horse (or bigger), so it … Continue reading Infantry tactics
Back in the day, oh way back in the day, I thought tournaments were a hardcore affair. Full of Win At All Costs overly competitive dicks trying to out dick each other with the most unfun dickhead lists possible. This was before I started playing Kings of War. During 1st edition the community was tiny. … Continue reading Casual gamer? Go to a tournament!
Making a base for your terrain is the single most important thing to do. I keep banging on about the durability of terrain and I think generally people undervalue this, or take it for granted with plastic kits. Your terrain has to survive being dropped. It has to survive being thrown in a crate at … Continue reading Making a terrain base