A long while back, I was very apprehensive about the RC providing recommended standard terrain heights for Kings of War. I felt that if they were to do that, then people wouldn’t play around with terrain heights and types and the variation from game to game would diminish in favour of the recommended standards. For … Continue reading Stop Using Standard Terrain
There’s a common misconception that Individual facing doesn’t matter because they have free pivots up the wazoo and they align to the charger. The rules were specifically written with the free pivots and aligning rules because there are issues with simpler 360 degree LOS and “just make contact, don’t worry about aligning”. Align to the … Continue reading Nope, round based individuals won’t solve anything
Terrain is the king of Kings of War. I genuinely don't think I've known a wargame that is as heavily affected by terrain as Kings of War. Sure, the immediate effects of cover saves might be obvious in pre-8th ed 40k (much as I enjoy 8th ed, fucking LOL at the terrain rules), but I've … Continue reading This One Weird Rule Got Three RC Fired! Click to find out which one!
I’m getting this out of the way pre-emptively because balance discussions have come up a fair bit recently in Kings of War groups and the RC are currently planning the Clash of Kings 2018 amendments. Hopefully this can head off some immediate reactions and try to ensure people use matching terminology and understanding to describe … Continue reading Let’s talk about balance.
Map packs rear their head a little bit, with people asking the RC to create a set of approved tables with the right balance of terrain or fully endorsing map packs made by others. I’m against us doing this. We added suggested terrain heights to the FAQ – key word being “suggested”. These weren’t meant … Continue reading Map Packs, and why we won’t make them
I had some really interesting responses to my article on broken things in KoW 1st edition and many people who joined at the start of 2nd were really interested in some of the changes we made. I figured I’d write a bit more about things that we added, changed or removed for those who didn’t … Continue reading More first edition changes
I hate this term, all variations of it and have done my best to eliminate its usage from the Kings of War rules. One instance has slipped through though, and the issue it has caused is a perfect example of why I don't like it. The Orc War Drum - not an issue Here is … Continue reading I hate “counts-as” in rules
It’s inevitable that whenever we publish any kind of balance recommendations that we will get some very loud voices telling us that we’ve done a terrible job, we’re breaking the game and there’s always that one guy who ragequits over the changes. There seems to be a band of players in every game who are … Continue reading I’m never taking the Pharaoh again!
Chris Kellahan has posted an excellent and very accurate article on his blog about how we rebalance units with tournament tweaks and why. Check it out here.
A question that crops up every now and again is “Why can’t a single unit, such as a horde, charge multiple enemy units in the same turn? It would be simple just to split the attacks between two targets.” This is one of those things that sounds simple when you say it like that, but … Continue reading Split Charges rules discussion